Five Minute Review: Grand Theft Auto Chinatown Wars
Posted: March 26th, 2009 | Author: Norman Wanman | Filed under: Nintendo DS | No Comments »THE RUNDOWN
Graphics: 5/5 – Expected of the DS graphics capability and Liberty City never looked this fantastic from the top-down view
Audio: 4/5 – Pedestrians, approved cars and music only radio. It’s the Nintendo DS capability
Control: 5/5 – Sticking it to the man has never taken this literal. Also, gynecologist assembling a sniper and hotwiring a car has never been this fun.
Technical Stuff: 5/5 – This little cartridge can do no wrong… 800, pharmacy 000 lines of coding…
Plot: 5/5 – Sarcasm… check. Crime mob control… check. A dozed up to the eyeball Triad leader… DOUBLE check!
Replay Value: 5/5 – TO CONTINUE, PRESS ANY (SELECT) KEY
OVERALL: 4.8/5
The Positives
+ Huang is as sarcastic as Niko Bellic so expect top notch dialogue with no voice so, you can make it up
+ Graphics are not top notch but it is isometric
+ Touchscreen on the DS has so much minigames when you jack a car, ride an ambulance, set a bomb
+ Classic paramedic, vigilante, taxi, jumps and collectibles are back
+ No races, just checkpoint time trials
+ Crooked cop named Heston
+ Drug dealing is main way to get sustainable income
+ There is a replay feature if you die after the mission or pass a mission in your home
The Negatives
– Not enough cars and vehicles
– Limited sound effects and music
– Alderney is missing and that’s where Korea Town is
– No Brucie Kibbutz
– No usable helicopters
– No races
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